This card shines in the late game when you are more likely to be able to afford its hefty costs. The -12 exiles all but the bottom card of your opponent’s library, which can mess someone up. And then the -4 lets you take a creature from a graveyard and put it on the battlefield under your control. The -3 deals 10 damage to a creature or planeswalker. His +2 lets you draw 2 cards, which is nice, but where Nicol Bolas shines is in his for-a-cost abilities. And then, you can pay the mana cost to transform him into a planeswalker, who comes straight out of the gate with 7 loyalty. This card comes out as a 4/4 with flying and immediately makes everyone discard a card. Nicol Bolas is the first transform card on this list, and it’s a doozy. His -5 ability can change the tide of a match in an instant.What’s so good about Tezzeret the Seeker? This card shines in the mid-game when you can have lots of artifacts in play. The -X lets you search for an artifact and put it on the battlefield, and the -5 ability turns all of your artifacts into 5/5 creatures for a turn. Where he shines, though, is the other two abilities. His +1 ability allows you to untap two artifacts, possibly letting you use them again.
Tezzeret is a very good blue planeswalker. Lets you go through your cards and get rid of the ones you don’t want/need, which can be useful.Fairly cheap (not to buy) to cast if you’re already running blue.What’s so good about Teferi, Master of Time Teferi isn’t exactly the best in the early game, as he only comes into play with 3 loyalty, but once you have enough loyalty to start abusing the -3 and -10 abilities, he can end a match for you in an instant. That is huge and can lead to a game-ending combo. The real prize here is the -10 Loyalty ability, which lets you take 2 extra turns after the current one. The -3 takes a creature completely out of the game for a turn, which is situationally useful if you’re facing a strong creature who you cannot defeat in other ways. The +1 lets you mill through your deck, looking for the cards you want, and discarding the ones you don’t need. His passive ability allows you to activate his loyalty abilities any time you could cast an instant (even on someone else’s turn!).
In his Master of Time form, he is a blue powerhouse. Tefari finds his way into this list a few times. Pretty cheap if you’re already running a green deck.Ĭard Value: $5.84 12.Puts creatures into play, which you can then give trample, easily overrunning your opponent.This helps you get your other cards out faster Untapped 2 lands for its +1 loyalty ability.What’s so great about Garruk Wildspeaker? +3/+3 AND trample? Yes, please! I am tempted to rank this even higher on the list. The -4 ability is the one that you should be excited about. The -1 ability summons 3/3 beasts, which can be useful for a little damage or as meat shields. The +1 lets you untap your lands, which can allow you to bring out even more cards, faster. Garruk costs 4 mana to cast, which isn’t too bad. Green is my favorite color to play, and this is one of my favorite planeswalkers. Cheapens the cost of all of your colorless spells.Allows you to punish people who use colors in their deck.A good choice for a deck with many colorless spells, and punishes people who use colors. It’s doubtful that you’ll get this card out too early in the game, but when you do, it is a beast. At 6 colorless mana to cast, though, this card is pretty expensive, and you might not be able to get it out as soon as you would like. The -3 ability is also useful, as it simply sends colored cards to the graveyard. Ugin the Ineffable is a good card, but only makes this list because of its passive ability, which allows colorless spells to cost 2 less to cast. Allows you to pull cards you need from the top of your deck, and put cards you don’t need at the bottom.